When I first started working on Mello about this time last year, I had no idea how difficult it would be. I mean, I knew that it wouldn’t be easy. If it was easy to make a game, skilled developers...
When I first started working on Mello about this time last year, I had no idea how difficult it would be. I mean, I knew that it wouldn’t be easy. If it was easy to make a game, skilled developers...